Name

Piper Eversly

TitleNoble Daughter
Strength8
Dexterity8
Vitality8
Intelligence11
Willpower13
Psi Capability29 (Zeta)
Unspent Points3

Skill Name

Level

Description

Gamer's BodyMAXIn order to help the user to live in the real world like a game, many injuries will be more rapidly healed.
Gamer's MindMAXYou have a more calm disposition, helping you to examine things logically as if life is a game. You have a slight to very moderate resistance to corrosive mental effects and disorders.
Reading40An increase in your reading comprehension. Also, an increase to your base reading speed by (LV×25) words per minute [1000 wpm], multiplied by FLUENCY FACTOR (0.0 to 1.0) and by a hidden brevity stat for each language known, for example, ideographic languages will generally be faster to read than phonetic languages.
Pain Tolerance34Reduces the sensation of pain by 10+(LV×0.3)+LV×(LV×0.006)% [27.1%]. After level thirty, you gain an additional sense, intellectually delivering the information about pain and if it is resulting in actual damage to your body.
Athletics33Your physical stamina is increased by LV×(LV×0.15)%. [163.4%]
Running26Your base running speed and endurance is increased by LV×4.0 [104%].
Fatigue Resistance25Reduces the amount you need to sleep to be fully rested by LV×5.0 [125] minutes.
Cooking23Increases the speed and efficiency of general cooking by (LV×10)+(LV×(LV×0.1))% [282.9%]. Additionally, every five levels, you will receive cooking knowledge and recipes transmitted to your brain.
Hiding16
Housework15Increases the speed and efficiency of housework and cleaning by (LV×10)+(LV×(LV×0.1))% [172.5%]. Additionally, every five levels, you will receive cleaning tricks and tips transmitted to your brain.
Language: High Gothic14High Gothic, also known as Tech, is the oldest known living language of Old Earth. Your fluency in speaking, understanding, reading and writing in this language is represented by: 20+LV×2.0% [Current fluency: 48%].
Observe (SPC)14An undetectable, active skill to find a target's information, and the perfect skill for sneaky little girls like yourself. Every player receives ONE (1) special skill.
Dissembling13
Memorisation12Increases your ability to memorise things by LV×(LV×.5)% [72%]. After level fifty, this benefit extends to all memories, not just things you try to remember.
Sword Mastery11
Electronics Repair11Increases the speed and efficiency of repairing electronics by (LV×10)+(LV×(LV×0.1))% [122.1%]. Additionally, every five levels, you will receive general electronics knowledge transmitted to your brain.
Self-Discipline10You gain 10+(LV×0.5)×(LV×0.5)% [35%] increased ability to stick to your goals, endure hardships, manage time more effectively, overcome mental fatigue, resist impulsive behaviours, and consistently choose long-term benefits over short-term gratification.
Marksmanship - Light10Increases your base accuracy and target acquisition speed with man-portable lightspeed weapons by 5+LV×(LV×0.10)% [15%].
Acting9
Calculation7Increases the speed that you perform mental calculations by LV×10+(LV×(LV×0.1)% [74.9%].
Prayer7Increases effectiveness and chances to be answered while conducting prayers to higher entities. For each level of this skill, increase the effect of an answered prayer by n%. n starts at 1, and every six levels, n increases by one. Generally, only one effect will be increased, be it duration or power. [9%]
Embroidery6
Sewing6
Marksmanship - Ballistic5Increases your base accuracy and target acquisition speed with man-portable ballistic weapons by 5+LV×(LV×0.10)% [7.5%].
Teaching5Increases your ability to teach a lesson by (LV×0.35)×(LV×0.35)% [3.1%], subject to your student's cognitive capabilities and limitations. Every level you have an increased intuitive understanding of the way a student will absorb a lesson until you reach a point where you intuitively understand the ideal learning plan for a specific student.
Horse Riding5
Jury-Rigging5Increases the speed and efficiency of conducting field expedient repairs by (LV×10)+(LV×(LV×0.1))%. [52.5%] Additionally, every five levels, you will receive general jury-rigging strategies transmitted to your brain.
Telekinesis5The ability to control, move, modify, destroy, fix, float, push, pull, and throw any object by the power of your mind and the Warp. The precision of this ability is a result solely of TELEKINESIS skill, while power is a result of a combination of TELEKINESIS skill and PSI CAPABILITY stat, although the precise formula is confidential.
Etiquette4
Lying4
Warp Resistance4Resistance to damage and corrupting effects of the Warp. Training this skill without high Willpower or Self-Discipline skill is not recommended.
Archery3
Mechanical Repair2Increases the speed and efficiency of repairing mechanisms by (LV×10)+(LV×(LV×0.1))% [20.4%]. Additionally, every five levels, you will receive general mechanic knowledge transmitted to your brain.
Eavesdropping1Increase the distance by which you can intelligibly hear distant conversations by LV×2.0 meters [2m] while actively attempting to eavesdrop.
Detection1The ability to detect hidden, stealthed, camouflaged or otherwise concealed objects or entities. You receive a bonus to the detection of hidden things based on 5+LV×(LV×0.20)% [5.2%].